"The third chapter in the Elder Scrolls saga, Morrowind presents one of the most detailed virtual worlds to date. Released six years after the previous instalment, Daggerfall (1996 RPG of the year) this title is destined to redefine the genre, delivering an open-ended story on an impossibly grand scale. Initially from a first-person perspective, but with an option to switch to third-person, the player begins the story in the cargo hold of a slave ship, having been kidnapped.
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