Unreal Engine Book: Game Audio Implementation: A Practical Guide

"Game Audio Implementation: A Practical Guide Using the Unreal Engine" by Dave Raybould is a comprehensive textbook aimed at scholarly and professional audiences in the fields of computer programming, music, and game development. Published in 2016 by CRC Press LLC, the book delves into the practical aspects of implementing game audio using the Unreal Engine. With 214 pages and a softback binding, this guide covers topics such as programming, recording, and reproduction, making it an essential resource for those looking to enhance their skills in game audio implementation."

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